Devil, Barbed

Lanky, green-mottled fiends bristling with hooked spines.

AC 13, HP 14, ATK 2 spine (near) +3 (1d6 + barb) or 1 fire blast (far) +3 (1d8), MV near, S 2, D 3, C 1, I 1, W 1, Ch 1, AL C, LV 3

Barb. Each spine sticks, dealing 1d4 damage each round. DC 12 STR check on turn to remove.