Ghost

A wavering spirit with a face contorted in rage or sadness.

AC 13, HP 27, ATK 2 death touch +5 (1d8 + life drain) or 1 possess, MV near (fly), S -2, D 3, C 0, I 0, W 0, Ch 4, AL C, LV 6

Greater Undead. Immune to morale checks. Only damaged by silver or magical sources.

Incorporeal. In place of attacks, become corporeal or incorporeal.

Life Drain. 1d4 CON damage. Death if reduced to 0 CON.

Possess. Must be corporeal. One target, close range. Contested CHA check. If ghost wins, it inhabits target's body and controls it for 2d4 rounds.