A towering, faceless humanoid shaped from glistening clay.
AC 14, HP 40, ATK 3 slam +6 (1d8), MV near, S 4, D 0, C 4, I -2, W 0, Ch -2, AL N, LV 8
Golem. Immune to damage from fire, cold, electricity, or non-magical sources. Healed by acid.
Curse. Slam damage can only be healed by level 5+ priest.
Shadowdark Core Rules
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