A wide-limbed, lumbering statue that shakes the ground.
AC 18, HP 40, ATK 3 slam +6 (1d10) and 1 slow, MV near, S 4, D -1, C 4, I -2, W 0, Ch -2, AL N, LV 8
Golem. Immune to damage from fire, cold, electricity, or non-magical sources.
Slow. Far range, one target. DC 15 CON or speed halved 1d4 rds.
Shadowdark Core Rules
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