Ravenous monstrosities that look like cave rocks when their single eye and maw are closed.
AC 14, HP 31, ATK 4 tendril (double near) +4 (1d6 + grab) and 1 bite +4 (2d8), MV close (climb), S 3, D -2, C 4, I -1, W 2, Ch 1, AL N, LV 6
Impervious. Can only be damaged by magical sources.
Grab. DC 15 STR or target trapped in tendril. Tendril auto- hits target next round. DC 15 STR on turn to break free.
Pull. In place of a tendril attack, pull a grabbed target a near distance.
Tendrils. Four total. AC 18 each. 4+ damage to one severs it.
Shadowdark Core Rules
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