Shambling Mound

Fetid piles of slimy vegetation animated to life by lightning.

AC 14, HP 20, ATK 2 slam +3 (1d6 + engulf), MV near, S 3, D -2, C 2, I -3, W 0, Ch -3, AL N, LV 4

Impervious. Fire immune. Healed by electricity.

Engulf. If a target is hit by both slams in same round, it is pulled into shambling mound's body and suffocates in 2d4 rounds. DC 15 STR on turn to escape.