Pale, horse-sized arachnids that become ghostly and intangible.
AC 13, HP 23, ATK 2 bite +4 (1d8 + poison), MV near (climb), S 3, D 3, C 1, I -1, W 1, Ch -2, AL C, LV 5
Impervious. Immune to cold.
Phase. Once per round, become corporeal or incorporeal.
Poison. DC 12 CON or drop to 0 HP in 1d4 rounds.
Shadowdark Core Rules
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